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Journals  Chapters  Conferences  Reports

  1. Khamis, M.M. and Weide, Th.P. van der, Conceptual Framework for Sustainable e-Government Implementation in Low Infrastructure Situation. ECEG2016-Proceedings of 16th European Conference on e-Government ECEG 2016, 283-290

    E-government is an expedient tool to overcome social economic challenges. Being in an initial phase of e-government introduction, Zanzibar has to include the use of ICT in its policy documents such as vision 2020 and MKUZA II. In particular, Zanzibar has established a communication infrastructure and a department to implement e-government activities. This paper analyses the readiness of Zanzibar towards e-government implementation. We do a SWOT analysis to identify the government acceptance of e-government implementation. We identify the major strengths for a successful implementation. A major threat however the technological evolution may be resistant to the majority. Therefore the government should take action by giving clear understanding of the ICT technology to the community.

    Keywords: Tanzania, Zanzibar, e-government, SWOT analysis.

    [ see here ] [ cite ]

  2. Weide, Th.P. van der and Tulinayo, F.P. and Bommel, P. van, Static and dynamic aspects of application domains: An inductively defined modeling technique that allows decomposition. Complex Systems Informatics and Modeling Quarterly (CSIMQ), Issue 7, June/July 2016, Pages 25-50

    Modeling is one of the most important parts of requirements engineering. Most modeling techniques focus primarily on their pragmatics and pay less attention to their syntax and semantics. Different modeling techniques describe different aspects, for example Object-Role Modeling (ORM) describes underlying concepts and their relations while System Dynamics (SD) focuses on the dynamic behavior of relevant objects in the underlying application domain. In this paper we provide an inductive definition for a generic modeling technique. Not only do we describe the underlying data structure, we also show how states can be introduced for relevant concepts and how their life cycle can be modeled in terms of System Dynamics. We also show how decomposition can be applied to master complex application domains. As a result we get an integrated modeling technique covering both static and dynamic aspects of application domains. %We also extend ORM to show how various levels of abstraction can be seen using the decomposition mechanism. The inductive definition of this integrated modeling technique will facilitate the implementation of practitioner supporting tools.

    Object-Role Modeling, static aspects, dynamic aspects, inductive definition, decomposition

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Journals  Chapters  Conferences  Reports

  1. Pande, V. and Weide, Th.P. van der and Pande, R., The reinforcement of gender gaps through computer games. In: Handbook on Gender in World Politics, International Handbooks on Gender series, Edited by Jill Steans and Daniela Tepe-Belfrage, Edward Elgar Pub, 2016

    There is recognition of gender based disparities around the world and the felt need to reduce these gaps to create a gender just society (see The Global Gender Gap Report 2012). One area which has not received the attention it deserves is the increasingly popular computer gaming industry which determines the mind set and attitudes of the younger generation and is a major source of informal education for children and adolescents. This paper analyses how video games contribute to the increasing gender gap in our society. We argue that there is gender stereotyping in many of these games, regardless of their genre, and hence in as much as there is no change in mind set, the gender gap continues.

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Journals  Chapters  Conferences  Reports

  1. Rustam, D. (Didi) and Weide, Th.P. van der, The Knowledge Market Online Learning (K-MALL) Architecture for Higher Education. International Conference on Advanced Computer Science and Information Systems (ICACSIS) IEEE 2016

    In this paper, we focus on the embedding of an online learning market in the software ecosystem of higher education institutions. The intention of this online learning market is to allow the students to find courses from a massive open online course (so-called MOOCs) repository within the context of their program that may not be available at their home university or that better suit their personal needs. Furthermore, the digital market allows educational institutions to offer their courses as MOOCs in the online learning market. We discuss the architecture of the online learning market and pay attention to the particular market management module.

    We discuss a general architecture for this ecosystem and the position within the digital knowledge market. We describe the embedding of the online learning market in more detail based on the digital learning environment Moodle. We also discuss our first experiences with the Automatic Negotiation (bargaining) obtained via a prototype.

    Keywords: digital market, online learning market, market architecture, higher education, negotiation, bargaining, Moodle, MOOC.

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  2. Oldenhave, D. and Weide, Th.P. van der and Hoppenbrouwers, S. and Sauren, J., Using Game Psychology in Information System Design for Sustainable Behavior Changes. 18th IEEE Conference on Business Informatics (CBI2016), Paris, France, August 2016

    Gamification as a topic is getting increasing at- tention within organizations as a method of organizing and structuring business processes. Gami?cation is about using game elements in a non-game context with the intention to effectuate a sustainable behavior change. In this paper we introduce Per- suasive and Motivational Design (PMD) for information system design methods. This method applies Game Psychology as a safeguard to guarantee sustainable behavior changes that are required for a successful introduction of solutions designed with PMD. PMD has been used for over two years in a course program and has been tested in a business setting. The impact (such as the experiences during the validation of PMD in a case study) will be addressed in an upcoming paper.

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Journals  Chapters  Conferences  Reports

  1. Rustam, D. (Didi) and Weide, Th.P. van der, A Negotiation Model for Online Learning. HAL Archives-ouvertes, 1917

    The concept of eLearning is rapidly getting worldwide recognition with massive online courses (MOOCs) as a major exponent. In this paper we focus on a knowledge market for selling of courses. We restrict ourselves to a closed market where the quality of courses is watched carefully. A typical application would be higher education in a country such as Indonesia. Educational institutions may want to automate the selling process including the negotiation. In this paper we propose a model and describe how this can be added to the popular Digital Learning Environment Moodle. We describe the generation of candidate packages in the context of some program in detail.

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  2. Kameni, E. (Eric) and Weide, Th.P. van der and Groot, W.T. (Wouter) de, From conceptual model to participatory implementation model: Piloting a multi-level case study in Cameroon. Environmental Modelling & Software - http://www.sciencedirect.com/science/journal/13648152

    This paper presents a generic meta-model of multi-level multi-agent systems based on the Action-in-Context (AiC) framework, developed using key concepts of the social science, such as rules, structure, social context, options, motivations and actions. The resulting Multi-Level Multi-Agent Model (MLMAM) describes a mode of organization and cooperation in multi-scale ways between several agent categories. It uses Unified Modeling Language (UML 2) and Domain Specific Language (DSL) to transform the concepts of society to those of agents. This transformation uses an agent-based utility architecture, enabling designers to account for many of the determining factors of agent behavior, including those ignored by the agent himself. Finally, we apply the model to the deforestation process of Laf Reserve in North Cameroon, based on empirical field study.

    Keywords: Actor model, Multi-agent model, Multi-level model, Model transformation, Complex system, Resource management.

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